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The human eye has a pupil
whose typical diameter is about 4 mm. This diameter may change, depending
on the conditions of illumination. All the light entering the eye
passes through the pupil. If the eye looks directly at a light source,
the brightness of the source image formed on the retina is independent
of the distance between the eye and the source, provided that the
size of this image exceeds the effective size of a cluster of visual
receptors in the retina. If there is an object, such as a diamond,
between the eye and the source, its elementary prisms act as additional
diaphragms. As a result, the light passed through such a prism may
produce a source image with a considerably reduced brightness. The
action of the elementary prisms depends on their size: a large prism
almost does not reduce the image brightness, while a very small prism
may produce such a dim image that the eye fail to identify it as a
separate object.
Accordingly, the following question arises: What are the optimum
source size, distances between the objects, and the diamond cut,
which make the observer see many bright and colored images of the
source? (The brightness corresponds to the brilliance of the diamond,
while the coloration corresponds to its fire).
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| Fig.6.
Diamond facet as additional diaphragm for light source |
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The sizes of the elementary prisms depend on their quantity, the
size of the stone, and the arrangement of its facets. Studying this
problem allows one to determine the optimum combination of a light
source and facet dimensions by numerical calculations. The interrelation
between the source, one of the facets, and the eye pupil is illustrated
at Fig. 6. In other words, if the light emitted by the source falls
on a stone with few large facets, the stone produces few intense
light beams; and if the light falls on a stone with many small facets,
the stone produces many weak beams. When the number of the facets
is large enough, the intensity of each of these beams tends to zero.
It is important to make a diamond grading model adequate not only
from the viewpoint of geometrical optics but also from the viewpoint
of the psychophysiological features of human perception. When studying
the fire, the GIA group uses the following steps:
Empirical determination of a threshold for the intensity of the
minimum signal (page 184 of "Modeling the Appearance
").
The use of an intensity smoothing function (let me cite a phrase
contained on page 183 of "Modeling the Appearance
":
"
Thus, rather than use the intensity directly, we "smoothed"
it with an "S-shaped" function
" )
We think that at this stage of their studies the GIA group faced
the problem of mathematically modeling such phenomena as «subjective
brightness» and «subjective size of a highlight».
These phenomena are due to the fact that a man perceives light intensity
as subjective brightness and subjectively senses the size of a highlight.
Some studies on the subjective brightness can be found in literature
(section 6.3 «Brightness and Lightness scales», pp.
493-499, in "Color Science. Concepts and Methods, Quantitative
Data and Formulae" by G. Wyszecki and W.S. Stiles, 2000).
The GIA group uses the area of a highlight as a measure of its
subjective size, while the human brain primarily responds to the
linear size of an object.
Of course, these problems have not been completely solved in the
literature cited, but the material published there convinces one
that the experimental data can be fitted by functions that are essentially
different from those used at GIA.
Note: approach used in
this article
So far we used a language such as facets, prisms, ray paths,
mirrors,
reflections, and so on. This language is useful for understanding
and
explaining various phenomena, and many researches uses this
language when
analyzing and quantitatively describing these phenomena.
However, it is
very difficult to characterize the considered phenomena
with maximum adequacy, if using these concepts.
Therefore, researchers introduce some assumptions and simplifications,
consider only selected phenomena, which leads to considerable
distortion
(simplification) of the final results. That's why we have
chosen another
way and try to analyze the resultant view, as it is seen
by the human
eye and perceived by the human brain. And we use software
to model all
the objects involved, including the light source, diamond,
and observer.
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